I have been playing World of Warcraft on and off since 2005. It's a fun game to play and (for the most part) has a large, helpful community of players to chat and play with. Sometimes I spend far too much time in the game, so I tend to cancel my subscription at the beginning of each school semester to avoid distractions from my studies.
This brings us to today's post. My WoW subscription ended the evening of September 6th, forcing me to say goodbye to my online friends until the end of the 2019 Fall semester. Earlier today I discovered that I quit just in time, as Blizzard Entertainment was forced to deal with DDoS attacks on their World of Warcraft: Classic servers.
It was brought to my attention as I was browsing through Reddit, but it was later confirmed by Blizzard via Twitter:
During the DDoS attack, players were unable to connect to most of the servers in World of Warcraft: Classic, a version of World of Warcraft that was released less than two weeks ago. The DDoS attack impacted players for almost 6 hours today.
This isn't the first time players have had to deal with DDoS attacks against their favorite MMORPG, and I'm sure it won't be the last.
The purpose of this blog is to find interesting articles/topics relating to computer security, so it felt appropriate to make the first post that ties in my interest in computer security and one of my favorite personal hobbies: World of Warcraft. Hopefully I don't get another opportunity to make a similar post later.
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